Dr.Grass said:
Trumotion generates an extra frame between every two frames and while it increases the smoothness of the picture, it can cause blur effects. It runs at 100Hz Motionflow runs at 200Hz and inserts a black frame before and after every artificial frame. This greatly reduces the 'artificial' look you speak about and eliminates motion blur. The result is a silky smooth image.
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Just curious, but how does it handle dropped frames and screen tearing, does adding extra frames make that more noticeable?
I would not use for games anyway because of the extra lag. Shift 2 unleashed is already almost unplayable with 300 msec input lag.
For movies it depends on the movie. I guess it would make a mess of something like Akira and other japanamation where the animation elements run at different frame rates. Or movies where the director intentionally uses the 24fps to create a desired effect like in Saving private Ryan.
I guess it looks best with CGI movies and pixar animated features. I don't understand why they don't just render them at 60fps for blu-ray. Most cinemas are digital now, they should be fine with 60fps as well. I'm sure movie directors would love to play with varying framerates for movies.









