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theRepublic said:

Did you play Other M on hard mode?  It really boils the game down to the developers vision.  It plays nothing like the 2D games.  You spend most of your time spamming the dodge, and the fact that there are zero pick-ups really sticks out.  It forces you to play it "station-to-station", since you are just trying to get to the next save point to refill your health.  As a consequence, it makes it very clear just how linear the game is.  They really isn't very much platforming in Other M either.  It is probably about the same amount as in any of the Prime games.

I can't really argue with this point since I never played Other M on hard mode either, but I was just wondering what gave you the impression that hard mode was closer to the developer's vision than normal mode?

If the developer did indeed say as much then I would go back and try the game on hard mode so I could get a better idea of where you're coming from. From what I've heard about that mode (no pick-ups etc) it would indeed sound less like a Metroid game and more like a regular action game like DMC...



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