| themanwithnoname said: Alright, I have to say I'm a lot more annoyed with the sawed off shotgun after today. About 90% of my deaths came from it, many times when I wasn't even close to the guy using it. It's really freaking annoying when the entire team is using them. On another note, why does it seem sometimes like Epic doesn't know how to put a power weapon in a map without making the area around it camper heaven? I'm looking at you, whoever designed Thrashball and Trenches. Let's give whoever has mulcher a raised platform that the only way you can go and attack him is by running up the stairs right past him and going all the way around, pray he's not paying attention and maybe you can sneak up behind him, and let's also give him a perfect angle to annhilate anyone who's coming out of the tunnels from spawn. Then, let's give whoever has the one-shot the top of a hill it takes 10 days to run across to even get to him. I just played a game that ended with an entire team camping around the one-shot. I just don't get why whoever's designing these maps doesn't understand that people don't enjoy it when somebody sits on the power weapon almost the entire freaking game and does nothing else. |
Grenades? If the whole team is camping in one place, they are free frags. Especially on the one shot level since mortar is on the opposite side, the only reason a team is able to keep the power weapons and tactical position, is if they outplay the other team. Since its really easy to counter with either nades, boltock pistol headshots (on the guy aiming the mulcher) or good team work. Plus the mortar and the mulcher is always in a very exposed location with at least 3 sides you can get shot from, sometimes all 4.







