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richardhutnik said:

Ok, I know the cute answer is: "Pop the DVD in and hit the play button!"

I am speaking in terms of play as in what you do with a game.  I understand the following:

* Someone can play a game, as that is what you do with games.

* A game can have a story with it, that provides a framework for a game and its levels.  Adding narrative, and voices and dialong to set the content of the gameplay can make a game more engaging.

* A game world can embed in it details of a rich backstory and details that, as you explore the environment, you get revealed to you.

 

But how does one play a story?  Is it possible to do one, or is a story something build around a game?


the true answer:

http://en.wikipedia.org/wiki/Edward_Packard

 

I personally read about half of these http://en.wikipedia.org/wiki/Fighting_Fantasy (translated in french, I didn't read english much at the time :p)



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