Ok, I know the cute answer is: "Pop the DVD in and hit the play button!"
I am speaking in terms of play as in what you do with a game. I understand the following:
* Someone can play a game, as that is what you do with games.
* A game can have a story with it, that provides a framework for a game and its levels. Adding narrative, and voices and dialong to set the content of the gameplay can make a game more engaging.
* A game world can embed in it details of a rich backstory and details that, as you explore the environment, you get revealed to you.
But how does one play a story? Is it possible to do one, or is a story something build around a game?







