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Platted Dragon Age 2. Thoroughly enjoyed it. Sticking to one place and watching it and the people change over the years turned out to be a pretty interesting idea. I have no complaints when you revisit places that's the same (since it's actually the same place, but with little changes in detail), however the bad thing is that when DIFFERENT places have the same layout of dungeon - that's just lazy of Bioware. From reflections they seem to have regret doing so as well. To think that something like Skyrim boasts of over 100 unique dungeons is refreshingly amazing.

Nevertheless the story is good. Dragon Age Origins starts you off as a small individual in a local community, but quickly upgrades you to the epic scale when you're recruited into the Grey Wardens by Duncan. I think that was necessary to setup the universe of Dragon Age since it was the first title. But in Dragon Age 2, you start off small and slowly work your way up. The journey felt more precious and you get to care about the characters and factions more. And as you become more famous, you're more connected with bigger struggles of the world.

Bioware's definitely still capable of delivering good story/characters/dialogue. Just hope they keep on improving the level design/combat/mechanics side of things.



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