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Wow some crazy comments here. I'd hope that people cut out the Resistance is better than god thing, it's reminding me of why I lost interest in Halo 2 (and thus 3) from it's fans.

Anyway, this is some cool news. I'm amazed that Insomniac is doing this and if I recall, they even had some people working on Ratchet and Clank Future at the same time as Resistance. Still, those screens look pretty cool showing some cooler looking Chimera and what looked to be some new lighting/shadows. 8 player co-op sounds extreme, but we'll see how that goes if it's all online (I'm sure 4 player Halo 3 went pretty well). It looks like they've been listening (from what I've been seeing other people say) because Resistance online was a fast paced twitch fest, it was like they took everything from the single player game and ran it at 2x speed and called it multi-player so I'm hoping a more thought out multi-player will improve it further. I don't know what the problem is with 60 players is (especially if there are squads and classes), Battlefield 2 does pretty well with squads and 64 total players.

Now when it comes to Gears of War vs Resistance. I really didn't like that argument. For one, both games were good, but I liked them for different reasons. Resistance was the usual FPS controlled game with fast gameplay and Gears of War was a third person shooter with much slower gameplay accompanied by a cover system. For a FPS, I loved how Resistance had so much going on the screen without any slow down. For a TPS, I enjoyed how Gears looked great and how robust it's cover system is so that it felt natural to stop'n pop.