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zackblue said:
IM talking about gameplay, it was a steller game, not art design, I know the graphics were like it was an xbox game, but the gameplay how they managed the controls, the story line those were all amazing, the onine was great as well.

@rocketpig

Both you and I own both games, tell me the truth its mainly because of the art work you take gears of war.

I'm actually not talking graphics as in poly count and all that, I'm just talking about how pleasing the scene and art direction. Resistance is boring. you have WWII era which is already over done and is easy to make not that interesting but luckily they had aliens which can always be interesting. Of course they took the least creative route possible and made them boring bipeds that I've seen 100 times before. All in all it was just a boring game art wise.

Gameplay wise, it was nothing special. It was your generic shooter that was slightly rushed and not that well tested. Hopefully they really are taking feedback into account and they make the game as good as it could be.

Lafiel said:
@ gobias )

yea weezy and twersterm are ok'ish , but they just aren't real replacements for nash and neos

Note-- I'm not PS3 bashing, I'm Resistance: Fall of Man bashing.