padib said:
axt113 said:
Mr Khan said:
axt113 said:
ZaP~ said:
@axt113
It's impressive how you continue with what you believe.
I won't even try to counter your points of view, the trees don't let you see the forest. But i disagree your way of thinking, hands down.
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ou can disagree with me, but you can;t disagree with the fact that Wii has declined and 3DS has ben underwhelming to say the least and that Nintendo has done it to themselves
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The second point is debatable in light of past performance (namely the predecessor to the device in question), but rather most of us are flabbergasted by this extremist philosophy that there is only 1 proper kind of game to make, and all else is just waste. We could make a discussion regarding how Nintendo might have better paced their software distribution across this generation, certainly, but while there are these fundamental disagreements (and this seemingly endless scorn being heaped upon them), the Malstromites cannot hold discourse with the non-Malstromites. I shall repeat my previous declaration of "Screw You Guys, I'm Going Home," and shunt from my field of vision all who zealously profess this virulent vitriol, for the sake of preserving my sanity and retaining any semblance of enjoyment as i peruse VGChartz
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I didn;t say there is only one type of game to make, if you think that you misunderstand me, I am saying that many games should be made, but the should follow successful ideals, you can make meaty fare from the ideals in WSR and Wii Fit, you can make games that capture the old school feel of games, easier to pickup and play but lots of fun in a similar vein to NSMB, I'm not saying just make NSMB only, I'm saying don't waste time on dead ends like 3D Mario and Other M and Skyward Sword, when better games can be made using the ideals of actual success
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</endthread>
just kidding. Dude, I kind of see where you're coming from. Problem is, there are tons of flaws in the arguments you're bringing and it makes us all question
1) Your intent
and
2) Your insight.
All through the thread, I'm thinking "Thank God it's Iwata and not axt## leading Nintendo".
My friend, it's been said before
- The casual market is non-sustainable on its own
- To maintain the casual market, you need a solid userbase (the core).
Others have mentioned it, I'll simply restate:
- Rehashes of casual games won't sustain.
- Efforts following the casual game style, more in depth, have been made, and were unsuccessful (Red Steel, Metroid Prime 3, ...). Reason: The core is not large enough.
How do you attract the core? Change directions.
And that's exactly what Nintendo's doing. Now applaud.
and
</endthread>
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