padib said:
Fair enough. I know where you're coming from as I was there too, but for me it was with the Gamecube (I went multi-console this gen). The thing we really need to grasp here is that it's really not Nintendo's fault. I won't argue on Nintendo's 1st-party motion control offerings, as I was happy with Metroid Prime and content with Twilight Princess. We also need to keep in mind they had both motion control and casual markets to fulfill at once, on 2 platforms. That's alot for one company to satisfy alone. Remember that wall of shame you told me you looked at. Realize that the real issue are the 3rd parties. By the looks of it they're killing Nintendo, not even Sony nor Microsoft are doing that. Don't you think that with true 3rd party support, you would've seen much more tight motion-control gaming on the wii? A "real" Prince of Persia with motion controls? A real Ninja Gaiden with motion-controls. A real megaman Zero, Castlevania. You name it, the possibilities don't stop. For the last part, it might be a good idea to start the thread. I've been reading pretty much every news article on this site and I've never seen it said. Mind you I only rarely go on the other sites. From what I understand, and this might brighten your day, is that Nintendo is going for a dual strategy, both supporting wii-like casual content and next-gen tight-control "serious" content. Then again, maybe we could exchange on that in the new thread. |
Yeah, a new thread will be a better idea to continue this discussion, so just another 50 posts to go until I can do it!