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cura said:

I am sure it was marked down for not being as much a RPG as its predecessor despite it being a fantastic game in its in own right.  


Which part of it was fantastic ?

Miniming mini-game?

Narrow corridors ?

Quests where every problem was solved by shooting ?

Difficulty level set for 7 year old missing half of his fingers?

Whole game being just a bunch of recruitment/loyalty missions thrown together?

Romance elements that could have been replaced with" Have sex with xxx character" yes/no dialogue option?

Amazing number of 2-3 weapons in each category to choose from ?



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