The problem I've had with Star Fox is how different the multiplayer is from the campaign. You effectively change it from an on rails game into an Ace Combat type with free movement, and that's simply not why I play Star Fox to begin with. In keeping with the spirit of things:
Dual cockpit Co-Op: Someone controls the ship with the Wiimote held sideways, the other aims and shoots.
Dual ship Co-Op: Occupy the same space and try not to bump into the other ship as you play








