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Additionally, given that a number of developers have come forward to comment on the PS3's insufficient RAM and accessible memory, do you view this as a fundamental fault in Sony's "long-term" vision for the PS3? When they were trojan-horsing their proprietary disc format into the console and their custom-designed chip set, did they simply overlook RAM in a rush to get the console to market in the face of Microsoft's head start?

Surely a fundamental flaw in a consoles raw power isn't nearly as surmountable as an issue like disk space, which can be rectified through multiple disks, downloads etc. It's not like gamers have a history of rejecting multiple disk games.



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