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I love most everything about FF VIII.  The story and its characters were believable, and intriguing.

But the one thing that bothers me with it, is also something that can get me bored from playing the game after a while...  The draw system was really tedious and boring.  I liked how you could junction your magic to your stats and all that, but at the same time, it made using magic in battle kind of pointless, and your characters could become very powerful in no time, making the rest of the game very easy (yeah, even if the monsters' levels wouldscale with yours).  It was really boring to stand in those battle to draw 100s of every new magic an enemy would offer. 

The game still have a very good atmosphere throughout, the presentation was really polished, and the environments are some of the best the series produced. Then there's the countless side quests, Some really engaging boss battles (especially the optional ones), and finally you also get one of Uematsu's finest OST in the series' history and you have a lot of ingredients for a win.

For me, again, the only thing that can kill an eventual playthrough is the boring draw system.  If it wasn't for that, the game would rank among my favorites in the series.  The story is definitely one of the game's stong marks.  Someone mentioned the part where you go in space to save Rinoa...  That's also one of my favorite moments in the game.  Along with the attack on Dollet and the ending.