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LordTheNightKnight said:
faifaifaifoooooi said:
gumby_trucker said:
faifaifaifoooooi said:

Thing is, Unigine Heaven tech demo looks better than that.

As for Froblins, I would need a better quality video, but it is just showcasing numerous AI NPC's and huge environments rather than a worked scene like that tech demo - which I stated in other thread that looks good indoors but it loses some of its charms on the outdoor environment. Just look at that 2D grass copy-pasted all around the field... Not to talk about the aparent lack of bump mapping on the ground, which makes it looks really flat. Those are the only 2 "flaws" I could point on that tech demo.

But if the next Nintendo console is really that better, sure that engine can become even more beautiful :)

Jesus, Man! you don't play the bump-mapping on the floor...

I think this is good enough, and then some!

(btw, watch froblins in 720p if you haven't already)

Well, you don't play graphics at all. I was just pointing the flaws on that scene.


Well if you have to bump map everything, you might be too focused on how the graphics are shown instead of what is being shown (the art versus the tools).

I know, but as long as the game is good, prettier graphics won't hurt. One of the major flaws we see on PS360 games is that sometimes the ground doesn't feel on par with the graphics on everything else. Many times it looks flat and boring, if you know what I mean.

Even in Crysis, which is a graphical best, you can see how bad the ground looks in some locations, specially the snowy part with flying aliens.