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noname2200 said:
SaviorX said:

I cannot fathom how a company cannot learn from their mistakes. It is like watching a train wreck in slow motion.

That's actually quite simple; most people don't learn a lesson unless they first pay a price for their mistake. Nintendo may repeat its errors, but as long as the competition makes the same ones, what need do they have to learn?


There is no guarantee to say that they will. I'm not a fan of Sony as a company, but I give them all the credit in the world for fighting tooth and nail to restore the PS3 back to some decency, and now it is leading in sales in the console market. The Xbox360 is older than the Wii but still manage to take a large chunk of its market with Kinect so simply.

After such royal screwups, it is hard to imagine Sony going down the same road, yet they might too. The NGP is getting too many PS3-lite games and has yet to show a killer app. Nintendo is STILL trying to force 3D with the the Super Mario 3DS coming up; unreasonably released before a 2D one which everyone wants.

He hit the nail on the head with the N64's complete lack on introductory games, same with the Gamecube. I cannot tell Nintendo how to run their company, I pretty much know nothing, but what I do know is you cannot force people to buy mediocre games they do not want. That includes a story heavy Metroid (outsold by an on-rails shooter :P),  a barebones Mario Paint (Wii Music), rehased and recycled content (Animal Crossing, worst Nintendo game of the entire generation), and unnecessary 'vision' sequels.

There was absolutely no need for a Super Mario Galaxy 2, but an NSMB2 would have been greatly appreciated. I grew up on Super Mario World. Last time I played it, I went on an 8 hour run and got the most genuinely enjoyable experience of gaming in ages. Wii Party and Wii Play 2 are half-hearted efforts to fill a need rather than create another. I credit Nintendo for fitness; that expanded their market by a huge margin, and Dancing has replaced music as the flavor of the month.

They can say all they want about making games for everyone, but even I feel left out by their 3DS efforts at the moment. The only game I am personally looking forward to is Star Fox 3DS. If I didn't play SF64 12 years ago, I would have nothing to look forward to. Star Fox was way more important than Metroid ever was. I'd much rather prefer a Custom Robo DS that captures multiplayer and slight customization over any Do-It-Yourself Wario game.

Nintendo paid the price for strict selfishness for 10 years (1996-2006). I hope they aren't hungry for a decade more.

Note: Why does Malstrom criticize 3D Zeldas when OOT was the best-selling one? Final Fantasy 7 had the benefit of an easy and quick introduction that nabbed it almost 10 million in sales, but that game was overall LONG and slightly difficult, so why did that sell? A large and unspoken part of Nintendo's failure after Super Nintendo was the complete lack of Squaresoft support.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."