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Hellstrom said:
CGI-Quality said:
Hellstrom said:

 The vast majority of the gaming sites put C2 as the new benchmark.

They actually don't. No game got more recognition for graphics than Killzone 3. Uncharted 2 follows, then Killzone 2.


They actualy do, the only ones still holding on to the KZ3/UC2 being the best are fanboys.

Full list and quotes from every site either hailing it the Benchmark, best on PS3/360, or best yet on consoles. 3rd post. KZ3 & UC2 are great, i know i played them, neither of them are pushing what Crysis 2 was for consoles and what Rage will possibly push even more. If you like a game's artstyle better than say that don't claim its better because its "OooO" dark, grungy, & devoid of color. I played Crysis 2 on both the 360 & PS3 stopped to look at every wall and observed every face KZ3's face models in game don't even compare to Crysis 2 on either system.

http://forums.gametrailers.com/thread/official-top-10-best-graphics-/1202601?page=8

http://www.lensoftruth.com/head2head/head2head-killzone-3-vs-crysis-2-analysis/

 

Fanboys huh? lol, crysis 2 runs at 15-30 fps. Has little screen tearing as well, which means dynamic v-sync when the engine is under stress.

It has sub HD resolution.

It has texture pop-ins. And object pop-ins.

It has AI problems.

It has weaker AA as well.

__________________________________

Killzone 3 has HD resolution, increasing the pixel count by around 12%.

It runs at perfect 30 fps with no screen tearing.

No texture pop-ins and object pop-ins and no installation required either.

Has one of the best AI in the fps industry.

Uses MLAA which equals 8x-16x MSAA in look.

 

For the supposedly "best graphics game on consoles", this what some reviewers and technical experts had to say:

"There are parts of the game that seem to be brutally unoptimised, bringing the performance level crashing down to the point where the afflicted sections become almost unplayable - a variable 15-20FPS update in an intense fire-fight is hugely disorientating, and this makes Crysis 2 one of the most inconsistent performers released in recent times.

In these situations, it seems that it is the Xbox 360 version that has the most difficulties, though there's no mistaking that both platforms seem to lag badly in much the same areas. Interestingly, the really poor-performing sections do seem isolated to specific areas in the campaign, and from the hive infiltration level onwards things seemed to improve, but it's quite difficult to believe that those areas of the game got through QA without someone, somewhere raising the red flag.

The key to progression through these troublesome areas is to employ stealth rather than a balls-out frontal assault, but in a game that places so much weight on presenting different tactical strategies for potential flashpoints, it's disappointing that it's technical issues that are effectively narrowing down the available options." - Digitalfoundry.

"The graphics crown still belongs to Guerrilla’s Killzone 3. Not only does Killzone 3 look graphically better, the performance its more stable throughout." - Lens of Truth

"Textures and objects can be distracting as they pop into view, and the frame rate doesn't always retain a slick pace. Visual glitches can also annoy. You might run into occasions on which the depth-of-field blur breaks, causing everything to appear out of focus. Moving an emplaced gun might cause objects seen through its sights to smear together." - Gamespot