By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Star Ocean developer shows off technology N4G Submit Details by Sal Romano Apr 21, 2011 10:49 pm Share Read More PlayStation 3 Top Xbox 360 * Clips * RPG * Trailers * tri-Ace Star Ocean and Valkyrie Profile developer tri-Ace is showing off its latest physically-based rendering technology. The Tokyo-based developer today launched a new section on its “Research and Development Department” website, where they released a video of their new technology in motion, complete with 720p screen captures. The demo is running in real-time on PlayStation 3 and Xbox 360, at a steady 30Hz in 720p. It uses “real-time lighting and shadowing”, emphasizing that does not utilize baked light maps. Its key features are “physically-based shading models, physically-based lighting and image-based global illumination”. The technology can be read about more in-depth here. See it in action below. Take notice of the Fayt and Edge action figure and poster cameos, characters from Star Ocean: Till The End of Time and Star Ocean: The Last Hope, respectively. This ‘tech demo’ looks like it can be a trailer for a new Star Ocean, itself, which wouldn’t be highly unlikely.