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Mr Puggsly said:
zgamer5 said:


you have no idea how to piracy helps the pc. yes it hurts it, but in some cases it helps it more then it hurts.

lets look at asia, high game prices, finding an affordable and high speced pc is extremly hard, and people play lots of games together. now in asia we have lots of gaming cafes(you pay to play an hour, and most people come to play lan games). now at those networks people can buy pirated copies of the game for one dollar, it comes with a cd and a plastic cover.

what does that do? well it keeps pc gaming relevant in that area, it creates a love for those games, which would result in those people buying the game if it has an online against piracy, or if it sequal does. then it makes the game popular and by the means of the internet and word of mouth that would make the game popular in europe and the americas and that could result in sales(since people their pirate much less then asians).and over the years that would cause the pc gaming community to grow, giving a bigger focus on pc gaming, and that would make people buy pcs, and buy games.

what are real life examples of that effect? well 2 that made 2 mods one of the most popular franchises in the world, counter strike and dota. when it comes to counterstrike everyone plays it here, most of its sales are pirated, but look at what created, cs tournaments over the world, and a huge following in the states and in europe. now lets look at dota, it expanded the chinese gaming market( it has a 7-11 million base their) which will help generate sales for everything gaming related. other then that it created 2 games, league of legends, and heroes of newearth, and it created dota tournaments over the world keeping the pc scene relative in some countries. and now you have dota 2 coming out and god knows how much that will sell.

now its starcraft time. it sold a shit load in korea, and like my past examples, im 100% certain that piracy helped it, especially considering the important of networks(gaming cafes) in asia.

now weight that against all the bad piracy bad. and it outweights it by a lot. also lets not forget that networks helpgames like wow grow, by providing easy access to all players wherever they are, and by making the interaction between friends very easy.

yes i have no sources. but i live in asia and i spend more then 10 hours a week in networks and ive ben doing that since i was 7.

Its a shame that the gaming industry can't really thrive in Asia due to high prices and massive piracy. I presume the goverment has a lot to do with that. But I'm not an expert on the subject.

If piracy wasn't such an issue in Asia I think free MMOs and other low cost games would thrive even more so. Perhaps even Asian developers would be doing much better. Sorry, but I disagree with you. I fail to see how piracy is genuinely helping developers and publishers of the software.

free mmos areant popular because of brand. like i said before people here mostly play games like cs, dota, sc, a.k.a huge franchises.

you have to understand how gaming in asia works to understand it so before moving on re-read my above post.

if it wasnt for piracy asians woudnt even know of games such as counter strike and dota. every pirated copy does not mean a lost sale, because people dont have powerful systems, and because of game prices. also considering life is more expensive here then in the west the average kid has less money.

so because piracy doesnt result in a lost sale, it helps pc gaming because of the reasons posted in my above post.

improving a games popularity and keeping pc gaming relevant as well as paving the path for future purchases> pirating a game, without hurting the dev because it would never be a lost sale.

now how does that help the world wide scene? it helped create huge franchises which keep the pc gaming scene relevant in the west. and its paving the path  towards a more emphasis on gaming in places such as china, which will eventually result in sales.



Being in 3rd place never felt so good