By using this site, you agree to our Privacy Policy and our Terms of Use. Close
lurkerwithnosoul said:

What? In our first play, you can't desactivate the Wich Time. You really need it. And sure, i'll give you that, the game is easy to beat in the hardest difficult, but that's because you have better suport from the itens you get.

We're talking about our first runs with Bayonetta. You know, normal play, without that freakin cheap itens, without knowing the pattern of the enemies attack, how and when they will attack or appear, and without having the option to chose the Climax difficulty.

That's not a game you beat withou dying alot the first time, sorry. And that's not true because the game is punishing as NG2, it's because it's impredictable the first time you play it.

Btw, i don't want to debate this anymore. I'm pretty sure of my convictions, this game isn't boring. To me, a boring hack n slash game, is a game where you play with a slow character, with slow attacks, little combos or button masher combos, in a game filled with QTE, and with lots and lots of pre-defined paths, that you need always to climb, and sometimes use your whip or weapon to bounce around just to reach the other way... yes, you got what game i will call boring next. Effin Castlevania LoS.

Sorry but I disagree everything you said about Bayonetta... that's my opinion. The first play is boring, predictible and so easy (I didn't change the difficult the first time).

Like I said before the is too slow even generating asleep ... and only need to use the Which Time for puzzles or when have any specific rule about... is possible to defeat everyone without Which Time.

But like I'm a master of Which Time the game is boring and predictible... just the last playground in Climax (with Which Time disable) is have some fun with it.