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Doobie_wop said:

SPOILERS!!!

Fuck this game, seriously. It's such a good game, but they made so many dumb design decisions and I can't even figure out what they were for. I spend the whole game assembling a team, I talk to the team and do all their loyalty missions and then they just pick them all off at the end? What the hell?

It's not the killing off that pisses me off, it's how the game is all about my decisions, but they are funneled so tightly through the designers limited scope. Why should I have to pick between Miranda and Jack? It pretty much came out at random and now I've lost a character that I could have interacted with. Why don't the characters react to you at all outside of the loyalty missions? Despite sucking up to Miranda for the whole game, her basically falling all over me and giving me her lifes secrets, she then just ignores me for the third part of the game and just gives me the 'I'm busy Shephard, so please piss off' line. The ending was the worst, I was basically choosing who wanted to die by sending them on missions I know won't work out well for them.

I don't know how the cogs of the game works, but at the end, in what order do they kill everybody off? Is it the same for everyone or is it based around who you talk to throughout the game? Jack was the first to die and her and I fell out after her loyalty mission (which I allowed her to do), but I was closer to Legion and Thane, but they also died on the ship. 

I ran out of batteries (360 controller), so I couldn't finish the game, but I've just found my crew. Hopefully the game pulls me back in, because honestly, they've taken a cheap step in story telling by allowing you to go through so much effort to get all these squad members and then just wiping half them out within 30 minutes. It's only made worse, because I feel that Bioware did a better job in Dragon Age. The game was meant to be all about choices, but instead of being a game about my choices, it ended up falling into the 'you wanna be a goodie' or you wanna be baddie' territory.

Overall, I did really like the first three quarters, looks great, amazing atmosphere, runs much better than the first and I actually loved all the characters (except for Jacob) and their backstories. Bioware has created a compelling universe, it's just a shame that they'd rather funnel you through such a linear experience instead of making it more open ended.

Just to note, I only played a quarter of the first Mass Effect and I hated it, so this is a pretty big advancement on Biowares part.

If I'm wrong on anything, call me out on it, because I actually want to know what's the going on.

Listen

You messed up

When it comes time for someone with experience to lead a fire squad, you pick the best leaders on your team (leaders)

When you need a hacker, you pick the best tech people

When you need a biotic, you pick the strongest biotic.