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RolStoppable said:
Alby_da_Wolf said:
RolStoppable said:

Augmented reality, not alternate reality. I've told you this before.

Anyway, Mr Khan already said it: Games sell video game systems, not technology.

I like that "alternate reality" slip, it gives it an awkward charm!

Anyhow I agree about games and that 3D tech isn't a problem, the only possible problems that could come from tech are a pair of shortcomings, the screen could be larger, allowing to enjoy better 3D, that's touted as its main HW feature, and battery life should be longer. Two other flaws have nothing to do with tech, but with Ninty policies, the first is region lock, bad and obsolete idea always, even worse on portables, the second is the price, quite high for a portable, but it shouldn't really be a problem for now, as long as early adopters and enthusiasts are enough to buy what Ninty wishes to sell. When they run out, Ninty is always in time to cut price, if needed.

A bigger screen would result in a bigger system as a whole, so that's always a trade-off between screen size and portability. All you can hope for is to find the right middleground that satisfies the most people. Battery life definitely is the biggest issue right now.

The region lock problem is just a result of a bigger problem and that's companies refusing to release certain games in certain regions (usually Europe and Australia). If all the games you wanted would release worldwide, nobody would care that the system is region locked. I wish publishers would have a little bit more confidence and bring their already into English translated American versions over to Europe.

About the screen, I guess the solution will come with a XL version, letting the buyer choose between smaller system and screen or both bigger.

About the lock, I know blaming Ninty for it is harsh, actuallly the problem are more some 3st  parties stuck to obsolete business models, and actually Nintendo should just be blamed for bending to them. And while I don't approve, but I can understand publishers wanting to separate their markets, due to the aforementioned obsolete business models, I really don't understand companies that after choosing to release some games only in one region, refuse the possible additional profits from gamers from other regions buying those games too. Another aspect of the problem: even if all the games people want were  released worldwide, region lock could still create problems to travelling gamers, forcing them to buy all their games in one region even if they are perfectly fine with playing a version not localized for their country. About this, I maybe have a different perception of the problem from others, as Italian localizations used to be so horrible that I got used to play English versions, and even now that the problem is a lot less serious, I often play some games in English even if Italian is available in the version I bought. (BTW, even now, the best Italian localization ever made is considered to be not an official one, but a fan project for Planescape: Torment).

 



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