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UltimateUnknown said:

I see this as a problem because the every generation of consoles last at least 5 years, with the current gens, its probably even longer. On the other hand, smartphones are continuously being improved on as we speak in terms of hardware capabilities.

So in a few years from now, I can see smartphones that do glasses free 3D with more powerful hardware than the 3DS. I will buy the 3DS, because I consider myself a hardcore gamer and want to play Nintendo's franchises, but I don't think the casual audience would care much.


This is actually a disadvantage for smartphones ...

What this means is that the market for smartphone games is spread across 4 different operating systems (ios, Windows 7, Android, and blackberry) and for each of those operating systems there are several hardware variations that produce systems with significantly different capabilities. You end up with a splintered market where you need to piece together dozens of platforms to have a market that is similar in size to one of the portable gaming systems.