| mchaza said: heavy rain was barely an game, an enjoyable expereince but it was more like an full motion choose your adventure book. so until David Cage can make his next title more of an game then an movie i will pay more attention to his thinking |
lol I find such a stupid comment funny. Lets see.... how about Xenosaga, is that any less of a game due to such a heavy story? or how about ANY JRPG and in some instances WRPG's? They are story heavy and the only thing that changes is perhaps the fact that you have to grind for XP! Take away the story and you have another senseless game of grind or platform rushing like original SMB where you can be done with it in about 30 min (took me about an hour when i was like 9). The choices on Heavy Rain were comparable to the ones you see in DA:O or ME series, are those any less of games? The QTE gameplay is similar to some portions in God of War series, Lords of Arcana, Bayonetta, Darksiders, Dante's Inferno, etc. It's a well adjust console version of a point and click adventure but with more involvement (need I remind you point and click has existed for many years and doesn't stop them from being great games, as you may remember with MIST). Perhaps instead of such ignorance, your post could have been fixed with "IMO". Heavy Rain is a great game with a good story line and many choices that are rewarding, with heavy replayability, which is not the same I can say for most games with only an SP campaign. Apologies for the wall of text.
OT: I cannot wait for their next game, and going on third playthrough of HR, this time with the Move.
Make games, not war (that goes for ridiculous fanboys)
I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/ hopefully I can be more of an asset than a fanboy to VGC hehe.







