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windbane said:
Blue3 said:
Bodhesatva said:


 

That can't make the CFO happy. If the average Namco game requires 500,000 units sold to break even, I'd assume that 800,00 or 1,000,000 copies of MGS4 would be a reasonable assumption for the break-even point. At this point, the odds of selling considerably more than 1,000,000 copies are slim.


At this point Resistance has already done a million.

By the time it hits 3 million will be a walk in the park.

 

 


Indeed. The odds of it selling less than 1 million are so low, your comment is very laughable, Bodhesatva.


 I'm not suggesting that MGS is likely to lose money. I'm saying it's likely to make very little, and companies don't like three year developmental cycles that cost a ton of money and barely make back their developmental costs.



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