RolStoppable said:
Khuutra said:
RolStoppable said:
RE4 can't be survival horror, because enemies drop ammo and healing items according to your inventory. The essential element of survival horror is to make the player conserve ammo, because it's limited.
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No, the essential element of survival horror is "monsters will clamber through windows"
Citation: http://www.penny-arcade.com/comic/1999/09/29/
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I don't think that dying in RE4 did reset the difficulty scaling.
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Not all the way, no, but it does make it scale back. The easiest way to test that (ha ha) is to get through the whole game without dying and then see how impossible the knife fight QTEs against Krauser are - they become more manageable when you die a few times.