HappySqurriel said:
Both dedicated systems and all in ones have their own advantages and disadvantages, and because of these different advantages/disadvantages the systems tend to be used in very different ways. This creates an asymetric market where both platforms can co-exist and their growth is dependant on their own merits. |
I can agree with the asymetry you speak of. Especially that there are clearly polar opposites avialabe in terms of console platforms. With portables on one end, and then non portables at the other end (do-it-alls vs specialized).
If this polarity increases then yes, I think your point is valid. Because the more seperate they become the more individualized their markets are in terms of consumer demographics and the like. But what happens when they start to collide? What happens when the line begins to blur?
The Ipad is a step above the itouch in terms of being better suited for deeper play. And the 3DS is Nintendo's step towards making home console styled games for portables. So my question to you is this: Are these two markets getting farther apart (supporting your claim), or are they getting closer together (defeating your claim)?
To be honest, I'm not entirely sure either now. It's a tough question and there is some evidence to support both sides. And to make matters worse, as I stated in another post, home consoles of today were once known for their portability (compared to the arcade environment at the time where you actually had to travel to the location to play).