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^ I was born in 82 and I grew up on the Atari 2600 before the NES.  Sure I was too young at the time to remember any of it, but I did start my gaming experience on the machine that lead to the crash.

 

I was talking about the app market being saturated with not so great games (there are only a few good games).  That is the same thing that happened to Atari which lead to the crash.  I said the only reason why the app gaming market won't crash is because it is available for devices with other uses (phone, internet, etc).  If the app gaming market was just on a dedicated gaming device (no other uses except gaming) then it would follow in the same steps as Atari.