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sethnintendo said:
Seece said:
Conegamer said:

No, my point is in general, the reason the IPhone isn't a viable gaming platform is because it doesn'thave any good games and has reached saturation. No major 3rd party dev (Sega, Activision etc.) are going to invest heavily in that sort of market. Until they do, mobile gaming can't, and won't, take off...

The games there are fine, for a short spell, but when I want something comprehensive I turn to m DS, Wii, 360 or 3DS. Playing on my mobile never even crosses my mind...

No, it's still a stupiad comparison. Come up with a decent one if you want to try and convince me.

Your reasoning is stupid as well, Iphone gaming seems to be thriving, and offering people (even some DS owners) the perfect way to game for them. I know of a girl that had a DS for gaming on long journeys, but stopped using it once she got an iphone.

it's not debateable that DS games are better quality, they are. But some people (actually a lot) just don't care, they're looking for a quick portable gaming fix for on the train to work, and since games are soaring on iphone ect, that's proof.


Then those are the consumers that Nintendo shouldn't be too concerned about losing.  So what if they left Nintendo for app gaming?  If they are only looking for a quick fix then so be it.  If they want to play with well designed games and Nintendo IPs then they have to get a Nintendo system.  If the consumer can't understand that Nintendo offers new ways of playing through their hardware then so be it.  Let me know how your friend's battery life is after playing a game, surfing the net, listening to music, and then OH MY GOD!!! an actual phone call?  Is that what that device is for?  To talk?  I never knew....

The app market looks to me like the video game industry did right before the 80s crash.  Has a few good games and then a bunch of crap games.  Nintendo will never follow this path because they know what happened in the past.  Like I said before in a post in this thread.  The only thing that saves app gaming from crashing is because they are on devices that aren't dedicated gaming devices.  If you had app market just for a dedicated gaming machine it would be Atari all over again.

I don't even know what point you're trying to make anymore, apart from talking about the 80's crash as if you know anything about it LOL you wernt even born in the 80's :-S

As always, hot air.