Scoobes said:
_mevildan said:
Scoobes said:
From what I've played, the water on Crysis 2 is better than both. On Crysis 1 it still looks spectacular but the added lighting effects in Crysis 2 just make it that bit more impressive.
Also, which console are the Crysis 2 shots from? The character models on PC looked a lot better than the shot shown. Also, I believe the character model from Killzone 3 is from a pre-rendered in-engine video whereas I think Crysis 1 & 2 do everything in real-time.
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Never mind these pictures. I've beat all 3 games:
There is NO way the water in Crysis 2 is better than in 1. Crysis 1 water had real time reflections of the environment. Crysis 2 has fuzzy offline-created env maps. No contest.
KZ3 wins for player models for me, based only on the expressions and believabilty of the characters, but Crysis' are also extremely good.
Overall... I think KZ3 is the best. That locked 30fps is what seals it.
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Are you sure? Crysis 2 on my PC appears to have all the relections on but with added lighting. Not sure about the consoles. And on PC Crysis 2 is one of the smoothest and most stable PC games I've played on relatively low-end hardware... so which versions are we comparing here? Killzone 3 vs console Crysis 2 and Killzone 3 is better (although arguably Crysis 2 is doing more) whereas on PC it's a completely different story.
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Check here:
These guys have pictures of the water on all quality settings:
http://magazine.xtreamer.net/?p=3359
This is the highest one. Reflections of objects in the water missing. I just fired up my Crysis 2 as well on Extreme settings and went to a place with a barrel and a car half submerged in water. No car or barrel reflection. Compared to Crysis 1 where EVERYTHING was reflected.
