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1. It's done to avoid piracy. The audience on the PC decided to treat game publishers as second rate companies, so the publishers responded by treating them as second class citizens. Why support a platform on day one, when the sales are going to be harmed and they already have two extremely healthy platforms that will sell many more copies.

2. Games are developed for specific audiences, not specific consoles. Dragon Age: Origins reviewed extremely well, played really well and sold millions of copies on consoles. Bioware didn't decide that the console gamers didn't want a similar sequel, they decided that they'd rather target a broader audience and took a stupid risk. It's Biowares fault, not the fault of the console which had already supported the previous 'PC' game.

3. Outside of Blizzard, no publisher is going to be able to put $50 million dollars towards creating some super technical monster for the PC, which has a history of lower sales in comparison to it's competitors, a smaller audience compared to it's competitors and maybe only a handful of that small audience even having the PC powerful enough to take advantage of a game developed with the sky as the limit. It'd be Crysis all over again, it releases, sells well and than half the people that bought the damn game couldn't even run it properly. 

Without the consoles, the PC as a gaming platform would be considerably smaller or just dead, because without multi-platform development, barely any publishers are going to a risk releasing an expensive title for the weakest platform.

4. It's the fault of the developers and it goes both ways, Dragon Age: Origins on consoles was hampered due to PC controls, the interface in DC: Universe was hampered beause of PC controls and I could probably list off half the WRPGs that have been released on the 360 for having similar issues. Plus, PC gamers should be happy that they are at least now getting a viable second option that they can use to play their games, console gamers only get one.

5. Mods are dumb and it's the fault of the developer. Sony have allowed mod support in the past and they are allowing mod support in the future, it's up to the developer if they want to go through with it.

6. This is ridiculous, this whole article is him 'standing on a soap box and ranting' and it's not like PC elititst don't fill everyone forum with their slander and take every oppurtunity they can to lord it over 'console peasants'. Yes, I'm sure the PC Master Race is filled with humble and thoughtful gamers.

7. Auto-saving isn't a console trend, it's a natural prgression of a gaming feature. It's also funny that his attacking something that was a PC trend and his putting the blame on consoles.

8. This is just reaching. It's an optional system, get over it and just ignore it. If you don't like it, don't use it. I have a feeling the writer is running out of ideas.

9. Most PC gamers are butthurt, there I said it. I can't go into any PC based thread without the occupants of said thread freaking out about the stupidest things and then lashing out at the developers they supposedly love. The only reason developers ignore or lie to PC gamers is to just shut them up, they supported you earlier in their careers and the audience didn't support them enough by buying their games and giving them the support they needed. Your a customer, your not entitled to anything and they aren't obligated to pander to you, especially when they have a much more supportive audience to develop games for.

10. Kinect wouldn't have been the success is it is without the Wii and the 360, if it was something that was exclusively released on the PC, then it would have bombed and years of research, development and marketing would have gone down the drain. Microsoft have said that they plan to bring the Kinect to the PC in the future and they are allowing hackers to hack it, so I don't see the problem.

11. Fault of the developers and publishers. How is this a console issue? Plenty of free content and support have been released for games on the consoles, maybe the PC audience isn't important enough for them to make the effort? If I sold  50,000 copies of my game for the price of $5 on Steam, I probably wouldn't think that releasing more content would be worth it. Also, consoles suffer from similar post support issues, look at Black Ops and MW2 on the PS3, it's not an issue exclusive to the PC.

12. Once again, why should PC gamers get special treatment? Especially when they buy the least amount of games out of all the platforms. If it's not worth putting the extra effort and money into supporting the 50,000 people who bought their game on Steam for $5, then they should just be happy with getting what every other platform is getting.

The whole article is horrible and he contradicted himself half way through it with his whole 'console gamers argue' spiel. This whole thing sounds like a PC elitist just ranting about what he wants, why he isn't getting it and how he should get whaetever he wants. I'm sure this article is being appreciated in PC forums and the circle jerk going on in those threads must be marvelous, but this is whole thing was stupid.

 

 



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752