Guerliia were very ambitious doing rough seas, getting that roiling foaminess of surging seas must be a lot more difficult than getting those calm water ripples looking great. Certainly the motion of the rough water looks great in KZ3, but the 2 dimensionality of the foam shows where the limits are, at least for console water effects.
Because of the different character of the water shots in the OP it's not possible to judge KZ3 against C1 or C2.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
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