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drkohler said:

Do you actually have the slightest clue what "lag" means in connection with Kinect?  Do you have any clue what Kinect _actually does_ (Hint for you: I mostly do)? Obviously you didn't understand the references at all (Here are just a few hints for you: The article does not run the algorithm on an XBox. The algorithm probably would require all of the shaders of the XBox GPU - good luck displaying an actual game simultaneously. The article does not specify memory usage. "Lag" is not defined as "the time required to predict a skeleton" in a game environment .Ans so the list goes on).


Lag means the difference between your hand moving and the game responding. Dont condescend me. You are simply guessing this is the closest to any suggesting it can do 0.002 seconds so unless you show me information that is done by ms that shows any other information that disputes this... dont discount it. 

And dont flame me when you seem to think you know more then you do. These people will be knowing a lot more than you and considering they are releasing the specs then it shows they believe they can use it in real world apps.



 

Bet with Conegamer and Doobie_wop 

http://gamrconnect.vgchartz.com/post.php?id=3879752