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bobbert said:
AussieGecko said:

hmmm well apparently they have the lag down to 0.002 seconds so it would be nice if that is added :)


Yep, I guess they found the source of a bottleneck in the USB transfer rate. Apparently, accuracy is improved and there's going to be a lot more detection points. I think that some developer had mentioned finger-tracking a month or two ago, supposedly that is going to be possible with the new update too. I wonder if any of the improvements are due to open-source PC drivers?

0.002s?? It takes 33ms to aqcuire an 640*480 image, the processor takes anywhere from 30 to 60ms to generate the 320*240 depth image (depending on which source you believe), the 100kbytes image is tranferred to XBox GPU memory, and the shaders start working on the picture. And all this in 2ms? Obviously "lag" is defined in La-la land..