By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ShinmenTakezo said:

I agree we have too many "modern war" FPS', and they are definitely dominating the market. Hopefully their dominance will come to an end. That will only happen when us Americans are willing to put our foot down as consumers, and stop buying recycled content. I say Americans, because we drive the markets. Without us, there would be no xbox and social gaming would most likely not be as relevent. By recycled content, I mean the way we support games like COD:MW2 - BO or Halo 3: ODST. I mean we shelled out $60 for content that is no different from other games DLC. Halo 3:ODST gives you a disc for Halo 3 multiplayer with the game! WTF!? Just make it DLC. I don't need Halo 3 multiplayer, I already own Halo 3! In GTA IV for DLC, you got 2 new stories (10 -12 hrs each), missions, guns, vehicles, and some of that content transfered to multiplayer. In COD: MW2 - BO you get the same exact game engine, the same exact bugs, new guns, some new perks, same crap spawning problems, new maps, same leveling, a total of 12 - 16hrs campaign in all three games put together, and a cool but short co-op mode (spec ops & zombies). The games are fun, but couldn't they have been just as fun as a $20 DLC. I love the MW multiplayer engine, but if I'm going to pay $60 for the same multiplayer experience as the last game, at least give me a lengthy campaign to play through and fix the problems with the multiplayer. There's my rant! How's that for my first post!


Phew!! OK. I agree on some of what you said.

I made my mind up not to buy another COD after MW2. Maybe I got tired of the whole thing or maybe I felt a bit conned, I don't know.

Treyarch, Activision or whoever simply change the scenery and collect a few hundred $million every year. I don't blame them. If I was in their position I would do the same thing, put a game out every year and pocket the money, after all that is what they are in the business for.

I am not anti-any-console but I think it is great that a driving game is the PS3's  best selling exclusive and a game like Heavy Rain can sell 2m on it without giveaways or major bundling.

The x360 do have exclusive core games like Fable and Forza that do sell well but in comparison to it's FPS they are nowhere.

This pigeon holes developers looking to reach the biggest audience into just shooting games (with some variations like Oblivion, Ass Creed etc.,), but the really BIG bucks are the GTAs, The CODs, Halos, GOWs etc.,