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Bruceongames said:
What you guys call a motion control is known as a gesture interface: http://www.bruceongames.com/2007/10/02/the-future-it-is-all-a-gesture/

Sony had one with Eyetoy on the Playstation 2 http://en.wikipedia.org/wiki/EyeToy
Unfortunately because this was invented in Great Britain Sony did not put the resources they should have behind it. It would have been a world beater.

I believe that Nintendo saw the potential in Eyetoy that Sony had missed. Hence the gesture interface in the Wii.

FWIW Microsoft are very strongly tipped to bring out a gesture interface for the 360 this year. This could be optical, ultrasonic, accelerometers, or any of a range of other technologies that are available. The 360 will also see some very sharp price reductions this year. And Live is a lot better and a long way ahead of any comparable offering. And 360 out grossed Wii for total revenue in the USA in 2007.

Do not get Wii blind to the point of underestimating Microsoft.

Yes, a gesture interface.  I was just using the term Jimmay used.

 How well do you think a gesture interface would do for the 360?  I can't see many third parties taking advantage of it as there's no guarentee that all users will have it, as is the usual problem with peripherals that are released later in a console's life unless it's packed in with the game that requires it.

 Do you think 360 out grossing Wii for total revenue in the USA in 2007 had something to do with the large gap in install base at the begining of the year that still exists today though the gap is narrowing?  Or maybe it is due to the fact that the hardware and software has a higher price.