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mrstickball said:
RolStoppable said:

On the point of developer interest, what does that really mean, if you use the Wii as example? We know how that turned out, so it's not exactly helping your argument. GTA Chinatown Wars on iOS closing in on the sales of the DS version also isn't much of an achievement. After all, the game is more appropriately priced on iOS and the sales of the DS version weren't that great to begin with which is why accusations of the game flopping were thrown around repeatedly.

Yes, a million-selling DS game is a flop :-  What game would you want to compare then? Civilization: Revolution which outsold the DS version 2:1 on iOS? My argument on developer interest is that when the Wii was new and different, you had a lot of interest and quite a few 3rd party games - major tentpoles like Monster Hunter, too. Today, the market isn't quite as favorable for the Wii.

As for the price comments - here is the thing: downloadable games have a better value proposition because the developers/publishers make more money. Therefore, they cost less, therefore people can buy more. That is why I said Nintendos' cartel model of controlling both production of carts and handhelds is doomed. They will need to go to a downloadable model which provides greater revenues for developers, and at that point, they become a direct iOS/Android competitor, which will be an uphill battle, as Nintendo's downloadable model is the worst of all services by far, and Android/iOS will have massive advantages.

Nintendo had no parties to help grow their DS and Wii userbases and look how that turned out. Nintendo alone pushed these two systems to great success, so suggesting that Nintendo couldn't do that again is the hilarious thing here. If Nintendo is going to fail, then it's going to be due to their own incompetence and not the rise of smartphones, Android and whatever else.

Interesting. You don't consider IPs like Dragon Quest to be important? My argument about Nintendo going it alone is that you can argue the DS/Wii had little 3rd party support, but both had a lot more than the one I mentioned - Gamecube. That is where the distinction must be made. In the future, I fear Nintendo will get less support than ever due to iOS/Android becoming a better value proposition for developers (cheaper and more revenue = more devs)

I don't get what should be so special about that new iOS IP I don't even know the name of when Pokémon is still going incredibly strong. If we are going to address our biases, then you are a Nintendo hater who repeatedly got facts wrong in the past to suit your agenda. Which you are once again doing by ignoring my entire point in your conclusion. People won't be able to buy Nintendo games on a smartphone and that's why Nintendo's handhelds will continue to maintain their relevance.

Angry Birds. Its had over 100 million downloads in just a year and a half. You may not know about it, but there are a lot of people that do. Can you tell me how I am a Nintendo hater? I am just being a realist in terms of what the future holds. I am not against all the great things Nintendo does. I loved the DS and owned one with a few games. Its a great device. You can keep saying that just because people can't buy Nintendo games on smartphones means Nintendo will always be in business is an incredible bad statement. Look at what happened when Nintendo had Nintendo games on the Gamecube. The hard truth is that although Nintendo IPs are an incredible thing to have, without other IPs in conjunction with good hardware, its doomed. We saw that for nearly 10 years with the N64 and Gamecube, and I believe Nintendo is heading there again, but this time with handhelds.





I see  a hugh problem with your Ios and android debate. People all have phones and will buy phones just because no one used the home phone anymore. Not only that but angry birds I got for free because they can advertise to me. Not only that but I never paid for a game on my phone. I got a droid x. SO when it really comes down to it,  it is being bored somewhere. On the train or at a some docter's office. non of the games on the phone come even close to the enjoyment that I get from  a console. i got both wii and 360, yes I play 360 90 % of the time but would play wii way before my smalll arse phone with no controller.

So whats the real reason these games are moving at the rate they are because they are free. If DS gave away free games, it would jump from 100 to who knows how much, it's f'ing free. how can you hate when clearly there is  a advantage of being free.

LET ME SAY IT AGAIN IT'S FREE GAMES. I DOWNLOAD THEM WHEN I'M BORED AND THEN IT'S A MATTER OF TIME WHEN I'M DONE WITH THE GAME. THEY HOWEVER HAVE NO DEPTH EITHER.