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superchunk said:
kitler53 said:

A)  most of your complaints miss the point of this game.  like legacy mode in mega man 9 -- the save points method and the single screen loading is part of the homage to retro gaming..

B) to the crash -- this game was built to have a budget release with a sales expectation under 100k.  don't play a budget game expecting a polished experience... (... as if polished games don't have an occasional crash as well)

C) chill out.


A) While I understand your point its seems like a bad design decision. To me, if you're going to pay homage to a classic, you don't have to be a carbon copy. You can and should remove the elements that were not part of the design, but were realistically technology limitations. For instance, if this was all for retro appeal (if forced saving and black loading screens are really an appeal) then why is in in HD visuals? Why does the water looks so fluid vs the blue copied cells of LoZ? They made the decision to upgrade the visuals to be crisper and more modern, there is no reason they should have kept an archaic saving system and completely unnecessary loading.

B) I have on an extreme rare occasion had a crash with a higher end game. And for the $15 I bought this game new, I'm not complaining about its value. Its a really good game otherwise. However, there is a clear difference between a random and rare bug to a simply lack of deep testing.

C) I clearly labeled this thread as a rant. :P


about B... the game sold for 40$ at release and aimed for 30k sales in NA, you cant reall expect deep testing. i thought the amount of content in the game was awesome. it was a pretty fun game (i played a link to the past many times and love it) and it came with a bunch of mini games.

theres even a defence game in there somewhere that i have a save game next so that i can play it without walking across the map :)