Baalzamon said:
Well, if you ignore time spent with IT related issues, the cost is actually quite considerable. For $900 last August, I got a laptop with a quad core dual threaded processor, 4gb ram, 1gb dedicated graphics card. You can now get the same thing, with a little better graphics card, and the new quad core processor. For Apple, a similar spec laptop cost ~$2000. So you're telling me that ignoring IT costs, there isn't a significant difference? |
No dude. If I counted the amount of time I spend on a typical PC to get it to run exactly the way I want it to without problems and paid myself accordingly, Macs aren't just reasonably priced, they're a bargain considering I rarely have to tinker with anything to start working.
The flexibility I get by sourcing and configuring specific parts when I build a PC is the main reason why I still build my own workstations; it has a lot less to do with costs. This and the fact that there are production apps only available on Windows is why I use both platforms, but about the only thing I save by building a Wintel box is on the price of components.
As for $900 PC laptops based on Sandy Bridge i7 CPUs and Nvidia GT 540M GPUs, the 540M is really just a renamed GT 435M and it's about 30% slower than the GPU in the discrete GPU MBPs with the AMD HD 6750M. Plus, $900 buys a laptop with a i7-2630QM, which costs about $160 less than the i7-2720QM in the MBP.
Even if I configured a Sager laptop with comparable specs to the MBP for about $1,100, it would still have the slower GT 540M GPU and most importantly, it still wouldn't run OSX or any of the OSX only apps I run.
My only real gripe with Apple configurations is that for the price you pay, they don't use faster standard GPUs, which in the case of laptops may have more to do with heat and power consumption issues than anything else. You just can't fit a high end gaming GPU in a slim form 5.6 lb package and expect managable heat levels and 7-8 hour battery life.







