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SvennoJ said:
ithis said:

I presume Fortza 4's head tracking via kinect has a better chance to work than GT5's via PS eye. I'm curious how they will implement it though.


It doesn't matter though. I mapped it to the right analog stick in GT5, no lag, precise control of the viewpoint and it was still disorienting and made me loose my line through the corner.

It is a bit better with in car view but still harder then normal to keep a steady line through corners. It feels like you're sitting on a swivel chair inside the car.

I don't get the whole in car view obsession anyway, when playing from the couch it makes me feel like I'm driving from the trunk. The tv is already much smaller then the windshield of the car at that distance.

I'm guessing you accelerate with R2 then? Well, the whole poing of implementing this via headtracking is to make it more natural I guess... No?

@Dr.Grass: is that directed at my post of GT5?