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mibuokami said:
LordTheNightKnight said:
mibuokami said:
LordTheNightKnight said:
mibuokami said:
LordTheNightKnight said:
mibuokami said:

I think to some degree the pirates ARE doing it because they can, but take away the option and they might very well go somewhat legit. They just won't be buying all the game they pirate. Only the rare few that kick there interest.

I have a friend who owns a PS3 and a 360. He bought the 360 specifically to play pirated games (it was a modded console) and bought the PS3 for its exclusive. When the PS3 was hacked, he stopped buying those exclusive as well and pirated everything. Now I am 100% certain he would have purchase a few of those game he pirated if he couldn't get them any other way, so in the end, it is lost money... just not the 1:1 ratio that a lot of pundit believes.


Which is why it's not true that pirated copies are lost sales, at least for the most part.

Piracy = lost sales

Pirated copy does not equal lost sale copy.

Big difference.


Actually, I meant the latter.

Ok, but my point stands, piracy still cost the industry, just not as much as the industry likes to boast about.


And how did I actually disagree with that?

The thread title is related to the assumptin that damage of piracy is the apparent loss of sales, and that less piracy=more sales.

Is that really the case? Or at least is it the case anymore?

That likely means that those who still pirate wouldn't pay for a game no matter what.

To those people, you are not going to get sales if you stop them from pirating a game. They won't suddenly start paying money for it if they weren't going to when they could pirate it.

Almost half your post seem to focus on the nebulous 'those people' and the pointlessness of preventing piracy because you believe the statement less piracy=more sale is false.

Unless I'm reading this wrong? Please elaborate, because I actually agree with the centiment you express in the later half of the post, I just feel that those people WILL buy games if you stop them from pirating, because the alternative is to go without and I do not believe they can go without.


You need better proof than "I believe". I've actually talked to people who pirate stuff, and it's the power trip for them more than price.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs