Well it's so close now as makes no difference. I thought some screen went in favour of 360 (esp where shadows were important to give surfaces depth. But in other screens PS3 looked better. Hopefully the action is fast paced enough that you don't have a lot of time to notice some of these things.
The main thing I think is that Crytek's integrity is restored and now Unreal Engine has some genuine competition, at least insofar as delivering quality product to both consoles. Which is good for gaming. Though I can't help but think Crytek are a little late to the generation to get 3rd parties to adopt their engine for block buster games. Let's hope they can get in early next generation.
I don't get why PS3 is 720p only and 360 can go all the way to 1080p. Isn't PS3 meant to be capable of 1080p? Why can't Crytek deliver? Actually why can't most developers deliver, including some 1st parties?
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix







