mendozahotness said:
Yeah it's like they're from 2009 or something
nah man it's more about the sandbox, everyone knows that, some of the battlefield games too - the killzone series has always been about corridor shootig
you laugh, but you have't explained how "using" the PS3 would get around these issues when the exclusives cant
its nice...for 2009, this is 2011 you gotta have real-time GI or you're admitting your visuals are inferior, you gotta be realtime or your admitting your graphics are inferior - can't they at least perform like a multiplatform game for baby jesus?
crysis 2 models are more details then kz3 models, they had to be for the real time cutscenes crysis 2 body count goes up to 50
so given uncharted 2 and killzone 2/3 are only 720p, you're saying Lair has better graphics.
any level, it's the sand box man, you can go anywhere and do anything, its like halo or battlefield, kz is more like cod |
Its not sandbox, you are clearly delusional. Its 2011, yet crysis 2 can't still match Uncharted 2's in game graphics, pathetic.
I suggest you go take classes in what is pre-rendered and what is real time, and Uncharted 2 is 720p and looks better then crysis 2, lair doesn't look better.
Alan wake is 540p with screen tearing and frame rate problems, LOL so much for being on a multiplatform engine on a console that's soooooo 2011.
So please, either give proof, that either crysis 2 has more enemies then Killzone 2(where's the proof for 50 enemies again?), show me a level that's open, or stfu, because just you saying that crysis 2 is a sandbox game doesn't make it so, heck even the devs themselves have admitted it not being a sandbox game.
So the next time you are replying, its proving its a sandbox game, otherwise don't bother. Because you clearly know only how to lie and not back up your talk.
Oh and while you are at it also give some examples for 2011 multiplatform games that are using real time cutscenes, because crysis 2 is definitely not doing so, if anything its Killzone 2 which had real time cutscenes on engine. Killzone 3 changed it to make it load faster just like Uncharted 2, and not because it looks better. If looks were what they wanted they could have gone CGI.







