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mantlepiecek said:

Oh wow its hopeless.

You are acting like crysis 2 is using the 360's power so much, yet it runs sub HD and has lol AA that is worth laughing at. Do you find anyone nitpicking that? No, because the end product is what matters, and in this case the end product could have been made even better if it had used MLAA on the PS3, and if it was HD.

But if they used ps3 it would be a corridor shooter, have no HDR, no real-time GI, worse graphics, non-existant physics system and prerendered cutscenes and called Killzone 3

mantlepiecek said:

How many enemies are on the screen? One two three LOL.

There's 7 in the intro alone man

mantlepiecek said:

Go play killzone 2 where there are enemies flying all over the screen. In MP there are 32 people playing and the game looks better then crysis 2 MP, how amazing is that? Oops no, sorry, forgot it was not on the 360.

naw man it look worse

mantlepiecek said:

No heavy character models either. No beautiful environments. It still plays like a corridor shooter, almost as narrow as killzone 2.

LOL no man, the first open area in crysis 2 (not the largest) has more play area then most full levels of kz 2 and 3

mantlepiecek said:

Yeah there are some places which look open, but if you look closely its very comparable to killzone 2.

crysis 2 is more like Halo Reach then Kz2/3

mantlepiecek said:

Get over the fact that some people have other games as the best looking. I seriously doubt Crysis 2 is running at 30 fps with no screen tearing, but even if it does it still doesn't match Uncharted 2 which is perfect. 30 fps, no screen tearing and 2x MSAA.

but you got very dated graphics and inferior effects, physics and lighting.  it shocks me that naughty dog is doing uncharted 3 and doesn#t even have real-time gi.

can't they at least do some lighting as well as a multiplatform game man?