Dragon Age: Origins - for a game that was supposedly one of the great ones this generation, I found it to be bland and boring, with way too much needless dialogue. I suppose they were going for some sort groundbreaking dialogue thing where the choices you make direct the flow of the game, but it's generally pretty obvious what to say, and it takes way too long to get to the point of any conversation. Just about every single one could be simplified down to one box with two options: 1) be my friend 2) kill me. It'd save me a lot of time and sanity. It's just way to tedious, and it doesn't help that the combat sucks (at least on console versions, can't comment on PC) The leveling up mechanics were also pretty bad.







