| darkknightkryta said: Piracy doesn't cause "billions of dollars in losses" as big execs lead you to believe. I more or less believe it's a marketting ploy to explain why shitty games/movies don't sell well. I mean for instance the movie industry, if they were truly loosing billions of dollars in piracy every year, then why are sales up for them? Why are they profitting billions of dollars? Start complaining when you actually lose money. |
Just because the movie industry made, say for example $30bn profit, that dosen't mean it could not have been $50bn or more without priracy.
Same with games, music and whatever else is pirated.
Personally I think games are too expensive and will probably sell more and help decrease priracy if priced cheaper. Some will argue but from talking to sales assistants in gaming stores, almost as many copies of a game like Halo or COD are sold second hand as those sold brand new.
In other words as many millions that pick them up in the first week, just as many pick them up second hand a couple months after at a much cheaper price, but these sales are obviously not recorded.
This doesn't mean that everyone sells a game when they are finish with it but as many second hand copies end up in the stores as originally purchased.







