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ZenfoldorVGI said:

For relevant exclusive "commercial" style games, yes the PC is a sad shadow of glory's past, and it will continue to be.

Define 'relevant'- if you're on about 'AAA' games, then that's a pretty narrow segment of the market, and one which really doesn't seem to be proving very profitable for publishers and developers. The PC still gets a ton of exclusive games, more than all the consoles combined I believe, and across a far wider variety of genres. What it doesn't get is $50 million exclusives but a) it never did anyway and b) games with that size of budget released for single consoles are almost entirely first party, money-hatted games with Microsoft or Sony picking up the tab to drive hardware sales. The big publishers are multi-platform due to the rising cost of making games, not because of any decline in PC gaming.