RolStoppable said:
Gaming matured, that's what happened. Over the top action had to go and make space for realism. That's why you are moving slow now. That's why you can only carry a couple of weapons at any given time. That's why your health regenerates automatically. ...wait. That doesn't make sense. Microsoft is to blame. Ever since they've entered the home console arena, they have worked hard to change the perception of the market by manipulating game journalists. Today the Xbox brand is the golden standard in gaming (at least in the USA) and most websites will tell you in their editorials and articles that all consoles should strive to be like the 360. First person shooters didn't mature, but Halo was put on a pedestal to become the standard for the genre. That's the point where things started to go downhill. In the last few years we've repeatedly had news claiming that the money is on consoles and that the PC isn't worth it anymore. This lines up perfectly with what Microsoft wants, full control over gaming. They realized that they don't have a chance to get the major Japanese talent on their console, so they focused on the other big thing: The American talent. However, that was predominantly working on the PC, so they did everything they could to build the perception that consoles are the way to go, along with the obvious moneyhats of course. Feel free to write this off as a silly conspiracy theory. |
It isn't silly conspiracy theory. There are huge corporations supporting consoles with tons of marketing money to spend and everything to gain while pc side has nothing apart from random voices of small developers and enthusiasts of the platform.
Also yeah I too blame current state of affairs on Microsoft before they entered the console race both the consoles and pc offered diffrent types of gaming entertainment with diffrent genres dominating them.
Then came Microsoft with their idea of making closed enviroment pseudo pc game system on which they would have 100% control. With a Xbox at the forefront in the genre changes they adapted classic pc genres to the gamepad control going for lowest common denominator that when pc gamers started to feel "dumbing down" as major changes had to be made to fit gameplay designed to play on super accurate mouse to dual analogs.
PROUD MEMBER OF THE PSP RPG FAN CLUB







