mendozahotness said:
even if you were correct though, that still doesn't excuse releasing a year later with the same performence, but with less effects (blur)
So, shouldn't all multiplatform games load faster and look better on PS3? Do they? I don't think so Plus it wouldn't matter, RAGE is a space heavy game, the limit for PS3 forced installs is 5GB, less then your typical xbox 360 dvd.
nor does the disc space define the performance being my point, PC and 360 are still using DVD and PS3 continues to struggle for parity, let alone the significant advantages the Gamecube had...im not really seeing a reason to belive the PS3 version will be on par with those, given JCS comments |
I could agree with almost all you said... and the fault is developers don't know how to do... and a latter port with less features is Sony fault??
When you put one game in Xbox360 that look better than any PS3 game than i'll agree with you, because if a multiplat looks better in one than it's developers fault because Sony Studios are always doing better than them, so it isn't a flaw in the hardware.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
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