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mendozahotness said:
Scoobes said:

You may want to go back and play Mass Effect 2 again on the 360.... or the PS3 or even on PC. Let me give you a clue: Not a single version has anti-aliasing; they all use clever HDR to mask the jaggies. If you want to play Mass Effect 2 with anti-aliasing then you have to manually force it on PC (the game doesn't give you the option to turn AA on).

states otherwise

even if you were correct though, that still doesn't excuse releasing a year later with the same performence, but with less effects (blur)

Scoobes said:

Also, you completely missed the point with the HDD. Reading from a HDD is much faster than any optical format and this means better streaming and less compression artifacts.

So, shouldn't all multiplatform games load faster and look better on PS3? Do they? I don't think so

Plus it wouldn't matter, RAGE is a space heavy game, the limit for PS3 forced installs is 5GB, less then your typical xbox 360 dvd.

 

Scoobes said:

 Your comparison of PS2 and Gamecube versions of RE4 doesn't work because unlike PS2 and Gamecube (where Gamecube was far more capable and powerful), PS3 and 360 are similar in terms of power and performance.

nor does the disc space define the performance being my point, PC and 360 are still using DVD and PS3 continues to struggle for parity, let alone the significant advantages the Gamecube had...im not really seeing a reason to belive the PS3 version will be on par with those, given JCS comments


I could agree with almost all you said... and the fault is developers don't know how to do... and a latter port with less features is Sony fault??

When you put one game in Xbox360 that look better than any PS3 game than i'll agree with you, because if a multiplat looks better in one than it's developers fault because Sony Studios are always doing better than them, so it isn't a flaw in the hardware.



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http://gamrconnect.vgchartz.com/post.php?id=8808363

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http://gamrconnect.vgchartz.com/post.php?id=9008994

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