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CGI-Quality said:
selnor said:

Everything. From physics on all objects, to Full realtime Global Illumination. Realtime bullet tracking, ( bouncing of a concrete block and changing direction ) to multiple light sources. Crytek stated on stage at E3 last year if you remember quite openly: I think the quote went something like this

" unlike other console engines this gen, we are doing everything in realtime. No smoke and mirrors. Everything you see is fully realtime. "

No developer to this day has challenged Crytek on this matter at all.

Crytek said a lot between 2009 and now and some of it may just blow up in their face. Do you also recall them saying the PS3 version would be the better version of the two console iterations, I sure do.

As for all your descriptions, I'll be buying the game and will have a proper judgment then. But as I've said, from what I've seen, it isn't mind blowing.

This is a fire fight video. No spoilers. But impressive to say the least.